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Isle of Trains Review

Isle of Trains (2014)

Every so often when running this site I sit down with a game about which I feel absolutely nothing.  No excitement.  No trepidation.   At most, a sense of weary resignation that a necessary responsibility is about to be competently discharged.   Sometimes I don’t even remember where the game came from…

Roll Player (2016)

If I’m being honest, the thing I enjoy the most in any RPG campaign is character creation. There’s something in the process that manages to convey all the excitement and potential of a campaign without any of the corresponding disappointment of actually putting your hero to the test. The attributes,…

Istanbul review

Istanbul (2014)

Playing Istanbul is a little bit like wresting a reluctant A* algorithm into grudging, malevolent obedience.   A lot of games are built on the idea of optimisation – that your goals are best served by ensuring the maximum yield for the minimum expenditure.  It’s a mechanism that is hard-wired into…

Gizmos (2018)

Gizmos is something of an awkward blend.   At first glance it’s a light, breezy and intuitive game of picking up marbles and spending them to build ever greater contraptions that yield ever greater effectiveness.    It plays though like Potion Explosion’s brainy older sibling – the one that graduated top of…

A plushie of the 'This is Fine' dog

The Obligation

You’re reading this on Monday. On Friday Mrs Meeple and I will be on a plane, heading off to our new home in Gothenburg. It’s an exciting time to be sure – I’m looking forward to starting my new role at Chalmers University of Technology. I’ve been working towards this,…